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Driven // Despair [Hour of Devastation]

Driven // Despair [Hour of Devastation]

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Set: Hour of Devastation
Type: Sorcery // Sorcery
Rarity: Rare
Cost: {1}{G} // {1}{B}
Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
Reverse Type: Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
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Lightly Played
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Moderately Played
Moderately Played
$0.68/ea
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Damaged
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Near Mint Foil
Near Mint Foil
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Lightly Played Foil
Lightly Played Foil
$0.94/ea
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Moderately Played Foil
Moderately Played Foil
$0.78/ea
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Heavily Played Foil
Heavily Played Foil
$0.56/ea
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Damaged Foil
Damaged Foil
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