The key to survival is how fast you can duck and dodge when you are outmatched and outgunned.
Card Type:
Action
Card Subtype:
Reaction;Skill
Element:
Norm
Class:
Ranger
Reserve Cost:
1
Speed:
Fast
Prevent the next 2 damage that would be dealt to target unit this turn. If that unit is a Ranger, it becomes distant. (Units stay distant until the end of their controller's turn.)